BubblePlease
誰能想到酒保竟為了酒沫的多寡而競賽呢?什麽你説酒沫不算泡泡,兩個無聊的酒保才不管那麽多。
遊戲説明
1. 兩名玩家扮演酒保將啤酒倒進酒杯,比賽倒出的泡沫與啤酒比例誰更接近顧客需求
2. 在某一位玩家遞交結果后,剩餘玩家僅有 5 秒遞交時間
3. 最接近顧客需求者贏得該局,7戰4勝制。
操作説明
左方玩家
A、D :選取酒種、酒杯、左右移動酒瓶
W :倒酒
SPACE :確認選取、遞交
右方玩家
J、L :選取酒種、酒杯、左右移動酒瓶
I :倒酒
ENTER :確認選取、遞交
- 企劃:Bill , Johnson Chan
- 程式:DanDanStonk , 劉建昇 , justforfun
- 美術:dongying
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Who would have thought that bartenders would compete to see how much foam there is in their drinks? What do you mean by foam doesn't count as bubbles? Two bored bartenders don't care.
Game Instructions
The game is about who can reach a better ratio of foam on beers.
1. Two players act as bartenders and pour beer into glasses.
2. After one player submits his result, the other player only have 3 seconds to submit.
3. The one who is closer to the customer's needs wins the game, 4 out of 7.
Instructions
Left Player
A, D : Select the type of wine, the glass, and move the bottle left or right
W : Pour wine
SPACE : Confirm selection, Submit wine
Right Player
J, L : Select the type of wine, wine glass, move the bottle left or right
I : Pour wine
ENTER : Confirm selection, Submit wine
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Made for Global Game Jam 2025
- Designer : Bill , Johnson Chan
- Programmer : DanDanStonk , 劉建昇 , justforfun
- Art : dongying
| Status | Prototype |
| Platforms | HTML5 |
| Author | BCihleln |
| Made with | Unity |
| Tags | 2D, Local multiplayer, Unity |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
| Multiplayer | Local multiplayer |
| Player count | 2 |

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